Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

If cloud means AWS then probably, but I think the serious cloud gaming people are generally trying to get you connected by fiber to a data center in the same city.


Even the best case scenarios are not great on latency. The whole display > input > transmit > render > encode > transmit > decode > display pipeline.

There is the idea of predictive rendering but that would involve a lot more rendering power, bandwidth and a tight integration with the base engine.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: