Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Nice find and summary. Of I'm not surprised to see the ~75MB for the high graphical fidelity of the app.

I am however surprised that 10MB is Swift language runtime - with ABI compat this is supposed to be shared, and that the weather daemon is >6MB (surely this is just a simple API client?!).



Oh yea, something worth mentioning is that my analysis did not consider what memory was shared or not. That might influence the actual numbers. I believe the amount of memory used by the weatherd daemon also includes code and not just the heap memory, so the libraries that weatherd loads would be included in that.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: